hmy
无法有欲固执男,没脑子只能靠脚丫子数字的正废柴

注册日期: Aug 2002
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遗迹中关于老头滚动条3的一些讨论
不全,大家将就着看吧。
按住shift然后点击魔法,就会提示你是否删除。
Balamora mage guild里面有个老头会卖给你levative的魔法,有了魔法就可以做结节飞行的物品了。
多吃几个Trap可以加MP。
要在有人的地方sneak并且成功(那个小图标出现)才增加该技能。
买东西时候讨价还价成功之后(方法和大航海差不多,直接改价格,hehe)经商技能就能提高。
ES3的默认设定:
Acrobatics:
Jump提升的速度是0.15
Fall提升的速度是3.00
Mercantile:
Successful bargain提升的速度是0.30
Successful bribe提升的速度是1.00
Sneak:
Avoid notice提升速度0.25
Successful pick-pock提升速度2.00
Alchemy:
Potion creation提升速度2.00
Ingredient use提升速度0.50
Athletics
Second of running提升速度0.02
Second of swimming提升速度0.03
Enchant
Recharge item提升速度5.00
Use magic item提升速度0.10
Create magic item提升速度5.00
Security
Defeat trap提升速度3.00
Pick lock提升速度2.00
Axe类
Successful attack提升速度1.20
Short Blade类
Successful attack提升速度0.75
BluntWeapon
Longblade
Masksmen
Spear
和所有魔法类一样,每次成功提升速度都为1.00
某项技能在其分别为major、minor、misc技能时,提升的速度都不一样。技能提升1点除了提升速度的因素外,还有成功率的因素存在。
Morrowind的升级系统
major和minor skill提升的总和达到10,rest一下就能level。level时,将提供3次机会让你提升3个不同的属性(必须是不同的)。一般情况下,level时一次机会只能提升1点属性。但根据你提升的skill的不同,会对属性有奖励修正。所以好好利用奖励修正可以让你的角色在升级时,额外获得更多的属性点数,加快你角色的成长速度。
每个属性都支配着几个不同的skill,根据受该属性支配的各skill提升的点数的总和将对该属性产生奖励。
提升 0 skill 获得x1属性奖励
提升 1-4 skill 获得x2属性奖励
提升 5-7 skill 获得x3属性奖励
提升 8-9 skill 获得x4属性奖励
提升 10 skill 获得x5属性奖励
注意事项:通过训练(training)提升skill时,如果提升的是misc skill时,将不会对属性有奖励修正。如果你想提升misc skill时也有对属性的奖励修正,那只能通过自然修炼获得。所以如果你想在升级时提高较多的属性,那最好也要适当的提升misc skill,来补充对某一属性的奖励修正。
不考虑misc,一项技能练到8,两项技能各练到1加的属性最多。
major:起始30点,自行练习速度快,计算在升级点数内,训练有属性附加。
minor:起始15点,自行练习速度中等,计算在升级点数内,训练有属性附加。
misc:起始5点,自行练习速度最慢,不计算在升级点数内,训练没有属性附加(自行练习有属性附加)。
Spellmaking这个垃圾东西的最大用处
每个系魔法设计一个成功率极高,消耗法力1的魔法,专门用来练功用,价格便宜,无威力,专门练功,反正熟练度提升计算次数,一条法力可以使用100次以上,足够提升5、6级技能了。
如果你用bound武器的话,召唤了一个武器,然后把他放在道具栏里,再放到地上,法术的效力一过,再拿起来的话,这把召唤出来的武器就不会消失了。
冒险者是你的头衔,就是指在你现在这个身份在魔法工会已经没任务了,你必须提高你的头衔才会继续有任务。还有不管你的专长是哪一类,都可以加入魔法工会。
所有工会都可以加入,但是3大HOUSE只能选择1个。
魔法工会任务很多的,找不同地方工会不同的人都会给你任务,balamor魔法工会有2个人给你任务,其他工会都有1个人给你任务。
关于极品武器和铠甲:
开始的时候拿着Steel的武器去随便找一个鬼魂打,你虽然造成不了什么伤害但是你的武器技能会不断的涨,慢慢练到100吧!
然后去Vivec的St.olm和St.DelXX的两个城市里面,下到下水道(UnderWork),这两个下水道里面都分别有一个房间,进去,杀了里面的人(很厉害的,记得带上大量的药水),一般会找到很好的装备。然后拿走两个房间里面的神像前面盘子上的贡品,会在你身后出现一个比较厉害的人,杀!你只能从他的尸体上拿到他的武器,不过也够厉害了(我这个时候拿到的是Daedric Katana,Value 50000啊!玩过2代的人应该知道Daedric是整个游戏里面最好的品质了)。然后上去随便找个落单的Vicec的守卫杀了他,拿走他的铠甲(记得之前再找到别的守卫把杀人的罚金1000Gold交了),但是千万不要在穿这这套铠甲的时候和别的Vivec守卫说话,不然会开打的。ok,你现在应该已经很厉害了了。
弄一堆的water walking或者water breathing,ok。现在从Vivec往南,看到很对非常小的小岛,一个个仔细找吧,其实不难得,你会发现有一个叫什么MXXXX的洞穴完全沉没在水里,进去,往东北方向会发现一个叫失落的矮人洞穴的地方,进去。往左,上楼之后从一个骷髅身上拿到钥匙,回到开始的地方往右,打死一个机器人之后会看到有一个箱子完全沉没在水里,打开它,再拿到钥匙,再回到开始的地方,直走,上楼,打死机器人,从尸体上找到钥匙,打开这个房间里面的柜子。Cool。Dragonbone Cuirass就在里面等着你呢。爽吧!或者在Ebonheart城市周围晃晃,你会发现一个沉没在水里的洞穴(Ebonheart Underground Cave)进去杀了里面的那个人,他身上的铠甲Loard's Mail 也是极品铠甲啊!
至于盾牌,在Tel Vos城市的Northeast部分下楼到底层,有一个Hidden Door,进去再从楼梯上下去,杀一个怪物。防御力200多的盾牌就在地上放着呢!
三大公会全数归顺咯~ arch-mage+Master thief+GuildMaster
其中盗贼公会的任务全破了。法师的那块发现还有后续任务,是去找一支magus staff的,不过应该不算duties,而是一个情报而已。战士的那块还差几个,很奇怪升到rank为guardian之后就可以造反了,直接升guildmaster,但正常提升上面至少还有一级champion.....不管了,剩下S M那边一个分会长的几个任务明天再跑。另外Vivec分会的后面一个bounty hunter任务据另一个分会长说不推荐接,所以后面还有没有任务就不知道,再说Vivec发任务的那个也被我kaka了~先是在盗贼公会跑任务拉拢了战士公会四个分会长里的三个,然后把战士公会的老大和他的助手咔咔咯~活活
不过最近拿的东西是越来越烂了。法师公会决斗还拿了个很棒的护身符,盗贼公会拿的是一个skeleton lockpick,可以用50次(留着挖宝库,嘿嘿),战士公会打下来连个p都没有...
arch-mage那个烂仔,虽然功夫有够烂,但身上的东西真不错,特别是一个necromancer's amulet,+25 int,+1 hp回复,物理伤害-25%,magic absorb +25%,而且全部都是永久效应~
背刺的方法结果自己摸出来了,嗯嗯,才发现原来隐身之后偷东西杀人还要注意别人的视线的...笨死了...
Hla house的任务跑了一半了吧,但是明天想先跑temple的,不知道,睡醒以后再考虑这个。
装备的话,其实挺容易拿的。glass的大半套在ghoulgate要塞里有,盔甲只缺一个裤管,武器差得比较多,只有一支长剑和一支tanto,不过后来在其他地方补了几件别的,现在放在法师公会二楼开展厅,glass系列的还有几只三角的飞镖和glass前缀的箭。
ebony系列的在vivec北边的一座别墅里扒到小半套,在shrine里扒到其他的。然后才发现昨天买的saint's shield其实就是ebony系列里的圆盾,然而这个游戏里圆盾和塔盾只有形状的差别,重量和防御力都一样...好象还是圆盾漂亮点。
daeren的在北边的shrine里也比较容易拿。另外,daeren完全就是重甲啊...差点被骗了。这两套甲防御上限分别是200和266,就是重量实在太夸张了,两次捡到daeren的斧头都只好扔掉。比较遗憾的是之前任务里弄来的一支ebony staff被我送掉了,不完美了...
dwemer armor去ald'ruhu的house redgron,就是ald'ruhu北面的大螃蟹壳里,manor里面的人全是全套的dwemer armor,激怒一个全套的就可以了。
bound出来的装备其实就是deadric的全套装备。但是没有分量,而且可以利用BUG把所有bound装备全留下来自己用。
npc里面目前遇到最富有的是zampie camp里的一个家伙,有差不多一万现钱吧。也是在那里买到的glass arrow。
Gnaar mok就在Caldera的左上角,一个临海的小村,你在Caldera附近会接到一个任务,护送某人去Gnaar mok,对话信息里就会有这个地址了,然后.........报酬就是那双该死的至盲鞋。
Secret Master Lockpick在Barmole的开锁大师手里有卖,无限的。
Secret Master是比Grandmaster还高1级的东西。
很多Shrine都在城市的Temple里的。
Pligram的7个Shrine只有3个在城里。
一个在XX湖的北面,
一个在Viece脚底下的下水道,
一个在Ginsis南面的山洞,
一个在GhostGate的背面……
吸血鬼在MW里三个CLAN,每个都好像有独一无二的能力,而且当中还包含不少任务。当你被某个族吸血鬼咬到并感染vamparism后,你就属于那个族的吸血鬼了。
可是主要是怎么找吸血鬼呢?别急,去Molag Maar,下了skilstrider后往西走,沿路走,接着再往左转,应该会看到一个门(可能有骷髅看守),进内,里面那位就是吸血鬼了。放心,是个新生的吸血鬼,很弱的。他会先放魔法,才攻击你。接下来就让他打你吧(可别杀他呀)。开始不久你就会染上一种病(名字忘了,反正是无害的)。接着等到他把dagger打断了,他会换成徒手(血不够的话,出去休息后在进来)。这才是变吸血鬼的时机,脱下盾,让他狠狠的往你身上打。由于感染vamparism的机会很低,所以要有耐心。当你最后去外面睡觉时,伴随着一个恶梦,你现在就是黑暗一族(以后休息不会补命,反而会总是做恶梦)。
以下是变后对你的变化:
+20 points to Strength
+20 points to Willpower
+20 points to Speed
+30 points to Sneak
+30 points to Athletics
+30 points to Acrobatics
+30 points to Hand-to-Hand
+30 points to Unarmored
+30 points to Mysticism
+30 points to Illusion
+30 points to Destruction
你还具备对普通武器,麻痹和疾病的免疫,附加两个魔法(其中一个是vampire touch,你的补命工具)。
当然别以为这么爽,成为吸血鬼就是说你只能在夜间行动了,人们会相当讨厌你,守卫会攻击你的等等。
vamparism可以被医好,但具体我也不清楚,好象要去看一本关于吸血鬼的书,它会告诉你怎么医好它,但可能要接很多任务才能复原了..所以大家变来玩玩就可以了,试试一下当超人的快感。
SoulGem
游戏里有68个lesser 78个greater 35个grand 58个common 87个petty 1个aruza。
grand & greater的在盗贼山洞里有很多,都在箱子里呢。
common及以下的可以靠杀bone lord获得无限。
azura's star在azura shrine里,地图最右下角的海岸边,要完成azura的任务才给1个。而且是主线任务必须的道具。
关于死掉的queen
死了也没关系的。去那个lower mine跑一趟然后回去说queen死了就混过去了,那个knight protector只会说奇怪啊那种病应该不会死的才对啊,不过任务就可以继续下去咯~
bal fell,著名的dunmur遗迹,就在vivec的东边,一个小岛Mzahnch的正下方。
反奴隶工会在Ebonheart。
es3里的无敌斗蓬
就在一开始出来的村子斜下方,再大地图上有许多小岛,在那片区域最最右下的部分。在一个小岛上有一个地宫,里面有好像AD&D里brain flayer一样的怪物。在地宫的尽头,有一个要飞上去拿的箱子,里面有saintXXX's robe,:hp和mp加25,连续作用!! 就是说你受的任何伤害都能立即恢复,你无敌了~
ebonheart西面海上,一个岛,不是水下,一个有很多Ash Ghoul的迷宫,里面的Shirne……
这个robe还是很有用的。总之,以开始的村子为起始点,向东南海上有水下洞窟,别管他,在这个洞窟东南的岛上……注意,至少要会Mark或者回城的其中一种,否则BUG发作你就死定了……
事实是...House Hlaalo的后面一个任务要把它交出去的。
Vvardenfell在Tamriel上的位置
在Morronwind东北的岛屿南部就是vvardenfell。
飞行和移动一样,把鼠标指向天空就能移动。
关于第二个主线任务
我将东西带给了BALMORA的那个家伙,他又叫我去那个废墟里给他找一个盒子。从一条长长隧道左手边上去,在一个箱子里可以找到,有点难发现。就在一进门,下去在上2楼就好了~
GM4件套分别在4个城市,似乎是Viece、Barmole、Tel Mora和Sadith Mora。
一个赚钱的bug
找到杀死那个relen halluo的凶手并作掉他之后。去hallo家可以领到1000大洋的赏金。但这个时候只要不停的点“relen hallo”,就可以反复地获得1000块。而且即使已经离开了,再回去问还可以拿。
Daedra
http://m0use.net/~xanathar/gods/
分类是按智力分的:
There are many type of lesser daedra,from the powerful Daedra Lord,Daedra Count to Daedroth and even the stupid Vermai.I classified these lesser daedra into three classes base on their intelligent.
First the high intelligent daedra.Include in this class are Daedra Lord,Daedra Count,Dark Seducer and Seducer.They usually start combat using various magical attacks before they close to melee.Some of them also use invisibility spell in hand-to-hand combat;make them hard to defeat.
The second class is medium intelligent daedra. They are Fire Daedra, Frost Daedra, Dremora, Herne,Spider Daedra,and Morphoid Daedra.In combat they also use magical attacks,but not deadly as the previous class.
The last class is low intelligent daedra.Including here are Daedroth,Scamp,Clanfear,and Vermai.They are stupid,almost all of them can not use magic(so far,the Daedroth can cast Silence spell)and some of them can not even talk.
There are some unique daedra those are not fit in these catagories,usually they are some kind of leaders.
关于Daedra的具体定义原话是:
Daedra are an old elfish word for strange and powerful creatures of uncertain motivation who came from the dimension of Oblivion.The Oblivion itself is a place composed of many lands,thus the many names for which Oblivion is synonymous:Coldharbour,Quagmire,Moonshadow,and others.It may be supposed that each land of Oblivion is ruled by one Daedra Prince.Some of them help mortals doing good deeds,the other time they help wicked people doing assasination and other bad things.
DAEDRA对自己的介绍,分类,以及他们对人类的看法:
How you should know us.
DEATH,DEFEAT AND FEAR
We do not die.We do not fear death.
Destroy the Body,and the Animus is cast into the Darkness.But the Animus returns.
But we are not all brave.
We feel pain,and fear it.We feel shame,and fear it.We feel loss,and fear it.We hate the Darkness, and fear it.
The Scamps have small thoughts,and cannot fear greatly.
The Vermai have no thoughts, and cannot fear.
The Dremora have deep thoughts,and must master fear to overcome it.
THE CLAN BOND
We are not born,we have not fathers and mothers,yet we have kin and clans.
The clan-form is strong.It shapes body and thought.
In the clan-form is strength and purpose.
THE OATH BOND
We serve by choice.We serve the strong,so that their strength might shield us.
Clans serve by long practice,but practice may change.
Dremora have long served Dagon,but not always so.
Practice is secure when the oath-bonds are secure,and trust is shared.
When oath-bonds are weak,there is pain,and shame,and loss,and Darkness,and great fear.
HOW WE THINK ABOUT MAN
Perhaps you find Scamps comic,and Vermai brutish.
How then do you imagine we view you humans?
You are the Prey,we are the Huntsmen.
The Scamps are the Hounds,the Vermai the Beaters.
Your flesh is sweet,and the chase is diverting.
As you may sometimes praise the fox or hare,admiring its cunning and speed,and lamenting as the hounds tear its flesh,so do we sometimes admire our prey,and secretly applaud when it cheats our snares or eludes pursuit.
But,like all worldly thing,you will in time wear,and be used up.You age,grow ugly,weak and foolish.You are always lost,late or soon.
Sometimes,the prey turns upon us and bites.It is a small thing.When wounded or weary,we fly away to restore.Sometimes a precious thing is lost,but that risk makes the chase all the sweeter.
MAN'S MYSTERY
Man is mortal,and doomed to death and failure and loss.
This lies beyond our comprehension-why do you not despair?
现在已知的共有16位DAEDRA PRINCE,他们是:
Azura,whose sphere is dusk and dawn,the magic inbetween realms of twilight;known by the names The Daedric Prince of Moonshadow,Mother of the Rose,and Queen of the Night Sky.
Boethiah,whose sphere is deceit and conspiracy,and the secret plots of murder,assasination,treason,and unlawful overthrow of authority.
Clavicus Vile,whose sphere is the granting of power and wishes through ritual invocations and pact.
Hermaeus Mora,whose sphere is scrying of the tides of fate,of the past and future as read in the stars and heaven,and in whose dominion are the treasures of knowledge and memory.
Hircine,whose sphere is the hunt,the sports of daedra,the greatest game,the chase and sacrifice of mortals;known by the names The Huntsman of The Princes,and The Father of Manbeasts.
Malacath,whose sphere is the patronage of the spurned and octracized,and the sworn oath,and the bloody curse.
Mehrunes Dagon,whose sphere is destruction,change,revolution,energy,and ambition.
Mephala,whose sphere is abscured to mortals;known by the names Webspinner,Spinner,and Spider;whose only consistent theme seems to be interference in the affairs of mortals for her amusement.
Meridia,whose sphere is also obscured to mortals;who is associated with the energies of living things.
Molag Bal,whose sphere is the domination and enslavement of mortals;whose desire is the harvest the souls of mortals and to bring mortals souls within his sway by spreading seeds of strife and discord in the mortal realms.
Namira,whose sphere is the ancient darkness;known as the Spirit Daedra,ruler of sundry dark and shadowy spirits;associated with spiders,insects,slugs,and other repulsive creatures which inspire mortals with an instinctive revulsion.
Nocturnal,whose sphere is the night and darkness;who is known as The Night Mistress.
Peryite,whose sphere is the ordering of the lowest order of The Oblivion;who is known as Taskmaster.
Sanguine,whose sphere is hedonistic revelry and debaucherie,and passionate indulgences of darker natures.
Sheogorath,whose sphere is madness and whose motives are unknowable.
Vaernima,whose sphere is the realm of dreams and nightmares,and from whose realm issues forth evil omens.
每个人都有一件宝物。
Golden saint主要出现在北方的Shrine地面部分,在南方的墓穴里也见到过一只。
关于Soul Gem和Enchant
Enchanting items can be one of the most exciting,and powerful features in the game.With the wide selection of spell effect and items to enchant,the possibilities are pratically endless.
How to Enchant
The easiest way is simple find the local mage guild or a NPC who enchants.Although you have a 100% success rate,the cost to enchant even the simplest of spells is ludicrusly high(for example,a 20 magnitude light spell for 30 sec costs in the 1000's of gold).The other method of enchanting requires no NPC,just drop a filled soul gem onto your character(like equipping it)to access the enchanting menu(you can recharge a magic item or enchant something).Using this method costs no gold,but there is a good chance to fail,losing the soul gem in the process(the item used to enchant is not destroyed on failure fortunately).Even with a maxed out Enchant skill and intelligence,you can only successfully enchant relatively low level powers(up to 30 enchant points with a moderately high failure rate).
Why Enchant?
Enchanted items are basically an extra reservoir of mana that you can use.Enchanted items slowly recharge allowing you to use them over and over again.Additionally,all enchanted items have a use that is based on your Enchant skill,not your spell schools skills.A high enchant skill will allow you to use enchanted items more times before their charge is exhausted.Enchanted items also never fail,unlike spells,and have a zero casting time,again unlike spells.Although you are limited to wearing only one Amulet,two Rings,etc... at a time,the game allows you to use any magical item that you have in your inventory, automatically equipping it for you when you use it.Overall,once your Enchant skill becomes high enough,you might never cast a spell again.
Spells and Spell Effects
There is possibly a confusion between a Spell and a Spell Effect.For instance,the Hearth Heal spell you can buy has the spell effect Restore Health.Once you buy this spell,or any other spell with the Restore Health effect,you can enchant and create spells using this effect(for any target type).Note that some effects have multiple types.For example the Fortify Attribute spell can increase any of your six attributes.If you buy a spell that increases strength,you will be able to use that effect to create a spell or item to increase endurance as well(you don't need to find six different spells for each attribute).Other effects have similar properties.
Enchanting Successfully
Find and buy a spell that fortifies an attribute.Any attribute will do as this will give you the 'Fortify Attribute' spell effect to let you create items with that power.Now,create a bunch of magical items that fortify intelligence(100/100 magnitude or as high as you can go),for a few seconds.High quality clothes,rings,and amulets work well for this.Make the first item for a few seconds. Now use that new item and create another item with the same effect for a little longer. Use both the newly enchanted items to boost your intelligence up even higher(the spell effects will stack).Casting the items using the longest duration first should give you enough time to use all your fortify items and have time to enchant(you enchant while in menu mode so the spells don't fade).The higher your intelligence gets,the more success you will have at creating higher level enchantments.If you boost your intelligence up to 1000,you can reliably create 80 enchantment point items.You can probably boost it higher for more success,and try creating items that boost your luck as well for more effect.Of course,any item or spell that increases your enchant skill is worth it as well.
Mining Souls
You need souls,lots of souls,for enchanting purposes.One of the quickest and easiest methods is to simply create a magical item that summons a creature for you as well as an item that casts soul trap.Yes,summoned creatures can be soul trapped just like regular ones(you can also loot a dead summoned creature if you are fast enough).Once you have these items,its a simple matter to summon,soul trap,kill,and repeat as often as you need.The items can be made relatively cheaply at a mages guild,and you can often find summoning and soul trap casting items in the world.Of course,you could cast the spells yourself,but that's way too difficult(wink).Note that you can cast soul trap on a dead corpse to get an unlimited amount of souls.So,if you find a Golden Saint,don't dispose of the corpse and you can come back to claim as many souls as you want(could be fixed in a future patch).
Constant Effect Enchantments
The type of spell at the bottom-left of the enchant window will only let you create constant-effect items if the quality of the soul gem is 80,000 gold or greater.This means that only a few soul trapped monsters in a Grand Soul Gem or Azura's Star will work.Golden Saints I know will allow you to create constant effect enchantments as will Ascended Sleepers,and some have said that Master Vampires will as well.Fortunately,you can summon Golden Saints(check the temple in Balmora for scrolls)so the number of constant effect items you can have is limited only by the number of Grand Soul Gems(don't know the exact number off-hand,but there's a least around 20 in the game,which should be enough for most people).
There's also a current bug in the game,if you select an 80k or higher soul gem,select constant effect,and then switch to a lower quality soul gem,the constant effect remains.Use it while you can,as there's a good chance this will be removed in a future patch.
Useful Enchantments Theres lots of good ideas for item enchantments,but heres a few to get you going.
1.Light spell for those dark dungeons.A 10-20 magnitude on self for as long as you can is quite good.
2.Soul trapping item.Touch with a small range works well but some people like targettable soul traps.
3.Summoning monster.Get it to fight for you,kill for an easy soul,or to recharge your mana if you have the Atronach sigh(Ancestral Ghosts and Atronachs work well for this).
4.Water Breathing,Water Walking,and Swift Swim.A constant effect Water Breathing item is nice if you can make it.
5.Levitation.Even a small magnitude,small time spell is useful at getting to many areas.
6.Open spell for all those locks.Best way is to create a few items with the same min-max duration for opening a variety of lock levels(i.e., 20-20, 50-50, 75-75, etc...,as you are able to make them).
Soul Gems
The following is a list of the soul gems in addition to which monsters will fit in them(monsters will fit into higher quality soul gems as well if you don't have the correct type).All but grand soul gems can be bought and found on random monsters throughout the world.
Soul Gem Gold Value Monsters
Petty Soul Gem 10 gp
Lesser Soul Gem 20 gp
Common Soul Gem 40 gp Flame Atronach (105), Clanfear (100)
Greater Soul Gem 60 gp Frost Atronach (138), Storm Atronach (150)
Grand Soul Gem 200 gp Golden Saint(400,constant effect),Ascended Sleeper(400, constant effect),Daedroth(195),Winged Twilight(300),Dremora Lord(200)
Azura's Star ? gp All souls,reuseable artifact
最好的胸甲的取法
在Ebonheart(在Vicce的南方)的南边,从大地图看上去会有不少小岛,在那些小岛其中的一个(这个岛的颜色与别的不同,土地干裂,还有两只螃蟹,仔细找找,不难的)。就在岛的南方,有一个完全沉入水中的洞穴(M什么的),进去。在里面继续潜水,往西北方向游(有点复杂,要细心观察地型)。接着你会看到一个矮人的遗迹(Dwemer checkpoint),入内。进入先往里再向左游,去一个房间内的死人骨头拿一把KEY,拿完后回到入口,这次往右游,浮出水面,去一个房间内(有机器人,小心),打死后,找那个房间的一张小桌子(不是中间那张,右上角,完全沉在水里,很考观察力),拿到另一只KEY。这次再回到入口,下水,也是先中间,但这次直游,浮出水面,看到一条楼梯,上去后干掉机器人,拿它的KEY,开一个柜子。HOHO,恭喜你,最好的胸甲就在里面,dragonbone mail(龙骨甲???)AR200多,付加完全抗火》
切记进去之前去买water breathing potion,除非你是Argonians,不然那里面的水深可以把你淹死不下十次。
城堡外面都有个小屋,小屋里面有两个要Index的水晶塔,是传送装置。
地点----------------index所在位置
Falensarano---------on top of a scroll,near a corpse,on the highest level of the shrine's Forgotten Galleries
Rotheran------------in the Command Hut,on the roof,Rols Ienith has it
Telasero------------in a trough on the stronghold's lowest level-CAUTION(Sixth House base)
Andasreth-----------middle shelf of a bookshelf against the left-hand wall,in stronghold Hlormaren's dome
Berandas------------Arvs-Drelen(Baladas Demnevanni's home)in Gnisis,top shelf of the bookshelf
Valenvaryon-------- Wise Woman's Hut(Nibani Maesa),Urshilaku Ashlander camp,on the table
Falasmaryon-------- one of the offerings in front of the magic stone,local shrine,in Maar Gan
Hlormaren-----------Irgola:Pawnbroker,in Caldera,on the windowsill
Indoranyon----------Hall of Fyr,in Tel Fyr,on a table near Divayth Fyr
Marandus------------lower level storage room,St. Olms Temple,in Vivec,surrounded by crates and rats
在盗贼公会任务里, 去找某个猪头拿dwemer物品的那个房子地下, 可以接一个送某个奴隶到bal的任务。如果放他走, 他会告诉你关于twin lamp的秘密。
战斗中对怪物放soultrap法术(不管是用什么东西放),在法术效力期间杀死怪物就可以把他的灵魂收到soul gem里头,积攒到一定的soul值之后使用soul gem就可以对自己的某个装备进行enchant。enchant时候可以选择自己知道的各种魔法效果和威力,力量越强的需要的soul值越高,当然对装备的enchant值要求也越高(每种装备都有个上限的)。如果自己能力不够也可以去找NPC帮忙。一般都在魔法行会里头,对话菜单里头有enchant一项的。当然价钱是绝不便宜的。
军团任务:Chyrismere在Tel fyr附近的一个洞穴里。
Daedric盔甲:屠杀Tel Fyr的那个老头。虽然是剧情人物,但是用完就可以屠了。
__________________
你不知道我是靠卖身凑钱的么……
难道忘了我的外号么……
勤工俭学的学生……
然而青春有限,会人老色衰的~
所以说要乘现在青春无限的18岁大赚钞票亚!
皮甲+皮鞭之SM女王诏曰:我穿了一条防寒内裤,可以在大街上快乐的游走!
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