GJS
奸商,又见奸商

注册日期: Sep 2002
来自: Abyss
发帖数: 55 |
代码:
Name:G·J·S
Race:Human
Age:23
Sex:Male
Eyes:Purple
Skin:Bronze-coloured
Hair:Crimson
Height:5'2"
Weight:142lb
Religion:Wee Jas
Alignment:Lawful Evil
Clothing:Scholar's Outfit
Level:Lv4 Necromancer(Disrupt Enchant)/Lv1 Cleric
HP:31/31 (+4+2/+3+2/+3+2/7+2/4+2)
XP:11115/15000
Str/8/-1
Dex/10/0
Con/14/2
Int/19/4
Wis/14/2
Cha/10/0
AC:10
bab:+2
Speed:30ft
Initiative:+4
Refl:+1(Class)+0(Class)+0(Dex)=+1
Fort:+1(Class)+2(Class)+2(Con)=+5
Will:+4(Class)+2(Class)+2(Wis)=+8
Bonus Languages:
(Common)
(Draconic)
(Celestial)
(Abyssal)
(Infernal)
Special:
Summon Familiar
Scribe Scroll
Rebuke Undead
Feat:
Lv1:
Improved Initiative
Spell Focus:Necromancy
Lv3:
Enlarge Spell
Skill:
(Alchemy)2+4(Int)=6
(Concentration)8+2(Con)=10
(SpellCraft)8+4(Int)=12
(Move Silently)0+2(Familiar)=2
(Appraise)2+4(Int)=6
(Diplomacy)4+0(Cha)=4
Knowledge: (Arcana)6+4(Int)=10
Knowledge: (Religion)6+4(Int)=10
Knowledge: (Planes)2+4(Int)=6
Knowledge: (Nature)2+4(Int)=6
Knowledge: (History)2+4(Int)=6
Knowledge: (Local)2+4(Int)=6
Knowledge: (Geography)2+4(Int)=6
Knowledge: (Nobility and royalty)2+4(Int)=6
Knowledge: (Architecture and engineering)2+4(Int)=6
Equipment:
Name/Number/Weight
Dagger/1/1(Dagger of Sacred)
Crossbow, light/1/6
Bolts/13/2
Symbol:Wee Jas(Siver)/1/1
Backpack/1/2
Spellbook/1/3
Spell Component Pouch/1/3
Case/1/0.5
Pouch, belt/1/0.5
Parchment/10/0
Inkpen/1/0
Ink(1 oz. vial)/1/0
Candle/8/0
Merchant's Scale/1/1
Magnifying glass/1/0
Flint and steel/1/0
Bedroll/1/5
Waterskin/1/4
Rations, trail/2/2
Mace+1
Potion of Cure light wounds*2
Scroll of Magic Missile*5(Caster Level3)
Scroll of Comprehend Languages*2
Scroll of Spider Climb*2
Scroll of Unseen Servant*4
Scroll of Expeditious Retreat*1
Scroll of Shield*4
Scroll of Detect Secret Doors*2
Scroll of Invisibility*4
Scroll of Protection from Arrows*2
Scroll of Blindness/Deafness
Scroll of Levitate
控魂黑水晶碎片*1
海盗宝藏图*2
记载历史的卷轴*4
控龙法师血统传说*1
古代法师日记*1
Wealth:314gp
Weight:24lb(26/53/80)
Spell kowns:
Wizard:
SpellPage(15+10*2+2*4=43)
Lv0:4+1(Class)=5/Day
Abjur Resistance: Subject gains +1 on saving throws.
Conj Ray of Frost: Ray deals 1d3 cold damage.
Div Detect Poison: Detects poison in one creature or small object.
Evoc Flare: Dazzles one creature (-1 attack).
Light: Object shines like a torch.
Illus Dancing Lights: Figment torches or other lights.
Ghost Sound: Figment sounds.
Necro Disrupt Undead: Deals 1d6 damage to one undead.
Trans Mage Hand: 5-pound telekinesis.
Mending: Makes minor repairs on an object.
Open/Close: Opens or closes small or light things.
Univ Arcane Mark: Inscribes a personal rune (visible or invisible).
Detect Magic: Detects spells and magic items within 60 ft.
Prestidigitation: Performs minor tricks.
Read Magic: Read scrolls and spellbooks.
Lv1:3+1(Int)+1(Class)=5/Day
Abjur Shield: Invisible disc gives cover and blocks magic missiles.
Conj Mage Armor: Gives subject +4 armor bonus.
Div Comprehend Languages: Understands all spoken and written languages.
Detect Secret Doors: Reveals hidden doors within 60 ft.
Unseen Servant: Creates invisible force that obeys your commands.
Evoc Magic Missile: 1d4+1 damage; +1 missile/two levels above 1st (max +5).
Illus Color Spray: Knocks unconscious, blinds, or stuns 1d6 weak creatures.
Necro Cause Fear: One creature flees for 1d4 rounds.
Ray of Enfeeblement: Ray reduces Str by 1d6 points +1 point/two levels.
Trans Expeditious Retreat: Doubles your speed.
Lv2:2+1(Int)+1(Class)=4/Day
Abjur Protection from Arrows: Subject immune to most ranged attacks.
Conj Glitterdust: Blinds creatures, outlines invisible creatures.
Melf's Acid Arrow: Ranged touch attack; 2d4 damage for 1 round + 1 round/three levels.
Illus Invisibility: Subject is invisible for 10 min./level or until it attacks.
Necro Spectral Hand: Creates disembodied glowing hand to deliver touch attacks.
Scare: Panics creatures up to 5 HD (15-ft. radius).
Cleric:
Lv0 Divine Spell (4/Day)
Lv1 Divine Spell (2+1(Wis)+1(Domain)/Day)
Death Domain
Granted Power: You may use a death touch once per day. Your
death touch is a spell-like ability that is a death effect. You must
succeed at a melee touch attack against a living creature (using
the rules for touch spells). When you touch, roll 1d6 per your
cleric level. If the total at least equals the creature’s current hit
points, it dies.
Magic Domain
Granted Power: Use scrolls, wands, and other devices with spell
completion or spell trigger activation as a wizard of one-half your
cleric level (at least 1st level). For the purpose of using a scroll or
other magic device, if you are also a wizard, actual wizard levels
and these effective wizard levels stack.
Familiar:
Name:Sharp-Shooter
Race: Owl
Tiny Animal
HP: 12/12
Initiative: +3 (Dex)
Speed: 10 ft., fly 40 ft. (average)
AC: 19 (+2 size, +3 Dex, +2 natural ,+2 natural)
Attacks: Claws +5 melee
Damage: Claws 1d4-2
Face/Reach: 2 1/2 ft. by 2 1/2 ft./0 ft.
Saves: Fort +2, Ref +5, Will +3
Abilities: Str 6, Dex 17, Con 10,Int 7, Wis 14, Cha 4
Skills: Listen +14, Move Silently +20,Spot +6*
Feats: Weapon Finesse (claws), Alertness, Improved evasion, Share spells,Touch
Alignment: Neutral
Skills:
Has low-light vision; master gains a +2 bonus on Move Silently checks
Receive a +8 racial bonus to Listen checks, and a +14 to Move Silently checks.
*They receive a +8 racial bonus to Spot checks in dusk and darkness.
Bio:出生在风暴岛的法师向来会离开自己的故乡寻找新的知识,一般来说他们都会前往Rodnith法术学院学习。虽然风暴岛并不是个出法师的地方,但GJS也决定踏上和祖辈们一样的道路。由于在海岛出生,年轻法师有着结实的身体和坚强的意志,虽然他并不是个特别外向的人,但他还是在城市里结识了其他的伙伴。在成年之时,他们决定出外冒险来塑造自己的传奇。虽然GJS的目标和他们不太一样,但他并不反对有人在旅程中保护并不擅长格斗的自己。命运之旅就如此展开了……
__________________
巴萨尼奥: 你这样使劲儿磨着刀干吗?
夏洛克: 从那破产的家伙身上割下那磅肉来。
葛莱西安诺: 狠心的犹太人,你不是在鞋口上磨刀,你这把刀是放在你的心口上磨;无论哪种铁器,就连刽子手的钢刀,都赶不上你这刻毒的心肠一半的锋利。难道什么恳求都不能打动你吗?
夏洛克: 不能,无论你说得多么婉转动听,都没有用。
葛莱西安诺: 万恶不赦的狗,看你死后不下地狱!让你这种东西活在世上,真是公道不生眼睛。你简直使我的信仰发生摇动,相信起毕达哥拉斯所说畜生的灵魂可以转生人体的议论来了;你的前生一定是一头豺狼,因为吃了人给人捉住吊死,它那凶恶的灵魂就从绞架上逃了出来,钻进了你那老娘的腌臜的胎里,因为你的性情正像豺狼一样残暴贪婪。
夏洛克: 除非你能够把我这一张契约上的印章骂掉,否则像你这样拉开了喉咙直嚷,不过白白伤了你的肺,何苦来呢?好兄弟,我劝你还是让你的脑子休息一下吧,免得它损坏了,将来无法收拾。我在这儿要求法律的裁判。
BTW:看我手上的刀子,难道那无助的可怜虫不是你吗?
由 GJS 于 10-13-2002 14:17 最后编辑
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