cyrushua
Adventurer
注册日期: Dec 2002
来自:
发帖数: 135 |
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此文小弟不敢独享,特地拿来一展,希望能对大家有所帮助(尚未翻译还请大家帮忙)
*AR0012 - Inside Asylum During Dream Sequence (Note - Imoen will tell you to go outside and lure Bhaal
in, I think Bhaal will already be inside the front door but can't be killed)
*AR0013 - Inside Asylum During Dream Sequence (Note - Imoen has turned into the slayer because you
were too late)
*AR0014 - Inside Asylum During Dream Sequence (Note - I think this is after killing Bhaal. If you talk to
Imoen, she will say "Five" and then will give you the ability to turn into the slayer an extra time per day)
*AR0015 - Duchal Palace (Tutorial) - 1st Floor (Note - you can play through the demo with your entire
party if you want, but be sure not to kill the trainer)
*AR0016 - Duchal Palace (Tutorial) - 1st Floor (Note - from a later point in the tutorial)
*AR0017 - Duchal Palace (Tutorial) - 2nd Floor
*AR0018 - Duchal Palace (Tutorial) - Basement
AR0020 - City Gates
AR0021 - Crooked Crane, 1st Floor
AR0022 - Crooked Crane, 2nd Floor
AR0082 - Crooked Crane, Lich Room
AR0069 - Cowled Wizards Building (from cut-scene - Note - I think that this and the following 3 cheats
put you back in Chapter 1, so I would avoid saving your game after using them)
AR0070 - Dream Sequence (Note - If you warp into this area, you will be in a stuck in a small area and
won't be able to move anywhere. If you use the ExploreArea() cheat, you can see some of the characters
talking.)
AR0071 - Dream Sequence (Irenicus and Imoen, again you will be stuck in a small area. The dream
dialogue will not take place.)
AR0072 - Dream Sequence, Drow City (Irenicus, Bodhi, Phaere, Baragh, Mat. Mother - same as above)
AR0300 - Docks District
AR0301 - Mae'Var Guild, Basement
AR0302 - Mae'Var Guild, 1st Floor
AR0303 - Mae'Var Guild, 2nd Floor
AR0304 - Mae'Var Guild, 3rd Floor
AR0305 - Shadow Thieves Guild, Level 1
AR0306 - Shadow Thieves Guild, Level 2 (Renal Bloodscalp)
AR0307 - Shadow Thives Guild, Level 3 (Leader - NOTE - if you warp to this area, you will be stuck in an
area where you can't move)
AR0308 - Harper's Guild, Level 1
AR0309 - Harper's Guild - Level 2
AR0310 - Pirate's Hideout in Sea Bounty Tavern
AR0311 - Gaelen Bayle's House, 1st Floor
AR0312 - Gaelen Bayle's House, 2nd Floor (Alredrian)
AR0313 - Sea's Bounty, 1st Floor
AR0314 - Sea's Bounty, 2nd Floor
AR0315 - Rayic's House, 1st Floor
AR0316 - Rayic's House, 2nd Floor
AR0317 - Rayic's House, 3rd Floor
AR0318 - House North of Shadow Thieves Guild
AR0319 - Temple of Oghma
*AR0321 - Mae'Var Guild Basement (with you running the guild)
*AR0322 - Mae'Var Guild, 1st Floor (Note - If you warp into this area, YOU will be in charge of the guild
and can send the various thieves out to do various things. Normally, this is only available if your main
character is a thief, but using the cheat allows you to get this quest no matter what class your main
character.)
*AR0323 -Mae'Var Guild, 2nd Floor (with you running the guild)
*AR0324 -Mae'Var Guild, 3rd Floor (with you running the guild)
*AR0325 - Gaelen Bayle's House, 1st Floor (Note - if you warp here, Gaelen will not be in the house, as he
is in AR 0311, not sure why this is)
*AR0326 - Gaelen Bayle's House, 2nd Floor (with no one in house)
*AR0327 - Shadow Thieves Guild, 1st Floor (With all the shadow thieves hostile to you)
*AR0328 - Shadow Theives Guild, 2nd Floor (hostile)
*AR0329 - Shadow Thieves Guild, 3rd Floor (hostile, and you will be stuck in an area where you can't
move)
AR0330 - Kangaxx House, 1st Floor
AR0331 - Kangaxx's tomb
AR0332 - Barracks, Level 1 (House east of the Temple of Oghma)
AR0333 - Barracks, Level 2
AR0334 - Cromwell's House
AR0335 - House next to Cromwell's
AR0500 - Bridge District
AR0501 - Tanner's Shop, 2nd Floor
AR0502 - Tanner's Shop, 1st Floor
AR0503 - Tanner's Shop, Basement
AR0504 - Farrahd Estate, 1st Floor (Hostile)
AR0505 - Farrahd's Estate, 2nd Floor
AR0506 - Balthis Estate
AR0507 - House South of Delosar Inn, 1st Floor
AR0508 - same house, 2nd Floor
AR0509 - Five Flagons Inn, 1st Floor
AR0510 - Five Flagons, Basement
AR0511 - Five Flagons, 2nd Floor
AR0512 - Temple of Helm
AR0513 - Delosar's Inn, 1st Floor
AR0514 - Delosar's Inn, 2nd Floor
AR0515 - Delosar's Inn, 3rd Floor
AR0516 - Astral Prison
AR517-AR0521 - Pits in Astral Prison
*AR0522 - Five Flagons, 1st Floor (After you run play?)
*AR0523 - Five Flagons, Basement (NOTE - if you warp here, it will be after you return with the deed that
allows you to take over the playhouse. I think that this is normallly only available to certain classes, but the
cheat allows you to run the house with any class).
AR0525 - House next to Twisted Rune house
AR0526 - Lich tomb in above house
AR0527 - House across from Balthis Estate, 1st Floor
AR0528, Same House, 2nd Floor
AR0529 - Derelict House
AR0530 - House between Five Flagons and Balthis Estate
AR0531 - House next to above house
AR0600 - Outside Circus in Waukeen's Promenade
*AR0601 - Genie Area in Irenicus' dungeon (the dungeon from Chapter 1)
*AR0602 - Irenicus' Dungeon
*AR0603 - Irenicus' Dungeon, Prioson Cells
AR0604 - Pleasure Slave area of circus
AR0605 - Bedroom Area of circus
AR0606 - Area of circus with Quayle as a slime
AR0607 - Circus, after rescuing Aerie
AR0700 - Waukeen's Promenade
AR0701 - Sewers
AR0702 - Adventurer's Mart
AR0703 - Temple of Ilmater
*AR0704 - Waukeen's Promenade (Note - if you warp into this area, you will be attacked by Ana and the
Night Knives. I think they are there to avenge Mae'Var's death)
AR0705 - Mekrath's Tower
AR0706 - Armorer/Fletcher
AR0707 -Enge's Shop
AR0708 - Cernd's Former Home
AR0709 - Den of Seven Vales??
AR0710 - Fennacia's Home
AR0711 - Mind Flayer's Lair (in sewers)
AR0712 - Den of Seven Vales, 2nd Floor???
AR0713 - House behind weaponsmith
*AR0714 - Waukeen's Promenade, at end of Chapter 1, beg. of Chapter 2
AR0800 - Graveyard District
AR0801 - Bodhi's Dungeon, Level 1
AR0802 - Bodhi's Dungeon, Souther Dungeons
AR0803 - Bodhi's Dungeon, Bodhi's Tomb
AR0804 - Bodhis' Dungeon, Spider Lair
AR0805-AR0807 - Tombs in Graveyard District
AR0808 - Bodhi's Dungeon, Level 1 (NOTE - not sure the diff between these and the ones above, but one
of them is probably after Bodhi turns hostile and you have to kill her)
AR0809 - Bodhi's Dungeon, Bodhi's Tomb
AR0810-AR0813 - Tombs in Graveyard District (NOTE - I think that some of these are the same as the 3
above)
AR1000 - Government District
AR1001 - Delryn Estate
AR1002 - Council Of Six Building
AR1003 - Firecam Estate
AR1004 - Deril Estate
AR1005 - City Jail
AR1006 - Jysstev Estate
AR1007 - Vulova Estate
AR1008 - Twisted Rune (in Bridge District)
AR1009 - Roenall Estate
AR1010 - Temple of Waukeen
AR1100 - Umar Hills
AR1101 - Valygar's Cabin
AR1102 - Ranger Cabin (Note - you will warp into an area inside the walls of the cabin)
AR1103 - Jermein's Home
AR1104 - Minister Lloyd's Home
AR1105 - Umar Inn
AR1106 - Umar Cave
AR1107 - Ranger Cabin (Note - Not sure difference in this and AR1102)
AR1200 - Windspear Hills
AR1201 - Domain of the Dragon, Level 1
AR1202 - Domain of the Dragon, Level 2
AR1203 - Firkraag's Lair
AR1204 - Windspear Cabin
AR1300 - De'Arnise Hold, outside (NOTE - you will warp into an area behind the hold that you can't get
out of)
AR1301 - De'Arnise Hold, Basement
AR1302 - De'Arnise Hold, 1st Floor
AR1303 - De'Arnise Hold, 2nd Floor
*AR1304 - De'Arnise Hold, outside (NOTE - I believe this is after you own the hold)
*AR1305 - De'Arnise Hold, Basement (you own)
*AR1306 - De'Arnise Hold, 1st Floor (NOTE - this is after you are given control of the hold - an option
normally available only to Fighters)
*AR1307 - De'Arnise Hold, 2nd Floor *you own)
AR1400 - Temple Ruins
AR1401 - Shade Lord Dungeon
AR1402 - Shade Lord Dungeon, Shadow Dragon's Lair?
AR1403 - Wolf Cave
AR1404 - Temple Ruins (not sure diff between this and AR1400)
AR1500 - Asylum, outside
*AR1501 - Dead Room in Asylum Dungeon
*AR1502 - Steamy Fire Room in Asylum Dungeon
*AR1503 - Mush-Room in Asylum Dungeon
*AR1504 - Trapped Wall Room in Asylum Dungeon
*AR1505 - Secret Triangle Room in Asylum Dungeon
*AR1506 - Secret Alien Room in Asylum Dungeon
*AR1507 - Start Area in Asylum Dungeon
*AR1508 - Judgement Room in Asylum Dungeon
*AR1509 - The Swamp in Asylum Dungeon
*AR1510 - Plant Room in Asylum Dungeon
*AR1511 - Secret Riddle Room in Asylum Dungeon
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玩BG有一段时间了,水平不菜也不高,最近想把博得删了,因为没什么可以提起玩下去的兴趣,除了阿卡力斯,地下那个次阶恶魔王,来收装备的那个法师,能杀的我都杀了,连LICH都被我砍了七八遍了,感觉难度还没开始的几个地精高,整个阿卡城都被我屠完了,如果还有什么高难度生物可以杀,请大虾告之,另外还有几个问题想问一下:1,桥区秘密地点怎么进,是不是杀巫妖那间屋子,我带了盗匪石也没传送,是不是版本问题 2银泡裤有什么用 下面谈一下我的一点心得:K转M与FIGHTER兼M谁更强,个人认为K/M虽然能将M升到最高,但不能穿甲始终是个遗憾,所有防护要靠魔法加,这些栏位有更重要的魔法要记忆,而且要面对转型期的痛苦,一个一二级的法师杀个地精都痛苦,如果是SOLO的话,K要出开始的监狱都没办法,钥匙锁着的.F兼M虽然只能学到6级魔法,但只要会蛛网死云火球就已经打遍天下了.而且还有个好处可以穿着盔甲师法(卷轴),实在太爽了,反正有那么多卷轴可以检,卖也卖不了几个钱.唯一的缺陷就是只能选精灵,命短点,有谁会在呼多或少那么十几点命吗.
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