Ctlion
一个字:烂 两个字:淫荡 三个字:臭脚男 四个字:色中恶鬼 五个字:C T L I O N 六个字:无品位废柴男

注册日期: Aug 2002
来自:
发帖数: 340 |
Ah……At last
http://www.swordsorcery.com/swordso...s/Warcraft.html
由Sword & Sorcery Studios / Blizzard Entertainment / Wizards of the Coast共同开发……我们不用自己做废柴设定了呀。
SWORD & SORCERY STUDIOS™ PARTNERS WITH
BLIZZARD ENTERTAINMENT® AND WIZARDS OF THE COAST®
TO PUBLISH THE
DUNGEONS & DRAGONS® WARCRAFT® ROLEPLAYING GAME
Atlanta, GA, January 17, 2003 — Sword & Sorcery Studios™ is pleased to announce that it has acquired the rights from Blizzard Entertainment® to publish the Dungeons & Dragons® Warcraft® Roleplaying Game in cooperation with Wizards of the Coast®.
The D&D Warcraft RPG will translate the richness and complexity of the hugely successful Warcraft real-time strategy computer game series into a fully interactive print roleplaying game world. The game setting is designed for complete compatibility with the popular Dungeons & Dragons game system, created and published by Wizards of the Coast. In fact, the D&D Warcraft RPG will be the first game setting available for, and fully compatible with, the revised editions of the Dungeons & Dragons Player's Handbook, Dungeon Master's Guide, and Monster Manual that Wizards of the Coast will launch in July 2003.
In the D&D Warcraft RPG, players take on the roles of Humans, Dwarves, and Night Elves — as well as even more exotic races like shamanistic Orcs and minotaur-like Tauren. Armed with wits, courage, martial skill and mystic power, these characters battle the undead Scourge and demonic Burning Legion for dominance over the war-torn world of Azeroth.
Each character race and class is overhauled to mesh seamlessly with the setting created in Blizzard's epic game world, while remaining fully compatible with Dungeons & Dragons. The D&D Warcraft RPG also features brand new core classes and prestige classes unique to the setting. Other unique details of the setting — like firearms and other industrial technology — add an exciting new element to fantasy roleplay.
E. Deirdre Brooks, author of numerous game books for White Wolf Publishing, Inc. and Sword & Sorcery Studios, will develop the new game line. She coordinates each aspect of the roleplaying game content with Chris Metzen, creative director at Blizzard Entertainment, to ensure that the roleplaying game is faithful to the original computer game concepts.
"We look forward to giving our fans a new perspective on the scope and depth of the Warcraft world, while also introducing pen and paper gamers to a new universe," said Metzen.
"I'm thrilled with the opportunity to work on this project," said Brooks, a longtime fan of both the Warcraft RTS games and Dungeons & Dragons. "My focus is to make an exciting D&D setting that does not merely reproduce the world that Blizzard developed for the computer games, but that also inspires fans to create their own stories within that incredible fantasy setting."
The Dungeons & Dragons® Warcraft® Roleplaying Game is scheduled for release in the summer of 2003.
###
Since its debut in 1994, the #1-selling Warcraft series has won industry acclaim and has shattered sales records worldwide with over 6 million copies sold. In 1995, Blizzard followed the well-received Warcraft: Orcs and Humans™ with the critically acclaimed Warcraft II: Tides of Darkness™, which won multiple Game of the Year awards and is still considered by many critics to be one of the best games ever made.
Most recently, Blizzard released Warcraft III: Reign of Chaos™, the highly anticipated sequel to the company's number-one selling Warcraft series. Selling over a million copies in its first week of release, Warcraft III has been called "the fastest selling PC game ever"*, and has won several accolades since the game shipped to retail outlets in June of 2002.
Warcraft III: Reign of Chaos is available at retail chains worldwide for Windows® 98/ME/2000/XP and Macintosh® formats, at a price of approximately $50. The game is also available directly from Blizzard at (800) 953-SNOW and www.blizzard.com. Warcraft III: Reign of Chaos has received a Teen rating from the ESRB.
Best known for popular hits including the Warcraft series, StarCraft®, and the Diablo® series, Blizzard Entertainment (www.blizzard.com), a studio of Vivendi Universal Games, is a premier developer and publisher of entertainment software renowned for creating many of the industry's most critically acclaimed games. Blizzard's track record includes seven #1-selling games and multiple Game of the Year awards. The company's free Internet gaming service Battle.net is the largest in the world, with millions of active users.
Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. (NYSE:HAS), is the worldwide market share leader in the trading card game and tabletop roleplaying game categories. A leading developer and publisher of game-based entertainment products, the company holds an exclusive patent on the method of playing trading card games (TCGs) and produces the world’s best-selling Pokémon® and Magic: The Gathering® TCGs and publishes adventure games, family card and board games and electronic media products. Wizards of the Coast is also one of the world’s premier book publishers of fantasy series fiction whose novels have made numerous appearances on The New York Times best-seller list and have sold millions of copies worldwide. For more information, visit the Wizards of the Coast website at wizards.com.
A division of White Wolf Publishing, Sword & Sorcery Studios (www.swordsorcery.com) is an affiliation of design studios producing roleplaying products fully compatible with the open-gaming d20 System. The studios include: Sword & Sorcery Studios, Scarred Lands, Necromancer Games, Ravenloft, Gamma World, EverQuest RPG, Warcraft RPG, Malhavoc Press and Engel.
White Wolf Publishing, Inc. (www.white-wolf.com), is a company dedicated to redefining the art of storytelling. Since its birth in 1991, White Wolf has consistently stretched the boundaries of familiar modes of artistic entertainment, introducing new realms to the horror, science fiction and fantasy genres. White Wolf began its journey with its now highly popular roleplaying lines including Vampire: The Masquerade, and then ventured into the realm of mass-market fiction publishing. White Wolf is most recently involved in the electronic entertainment and television industries.
For more information, contact:
Andrew Bates
Managing Editor
Sword & Sorcery Studios
White Wolf Publishing, Inc.
1554 Litton Drive, Stone Mountain, GA 30083
404-292-1819 x236 (voice) / 678-382-3883 (fax)
andrewbates@white-wolf.com
http://www.swordsorcery.com
http://www.white-wolf.com
* Based on EDI sell-through, internal company estimates, and reports from key retail accounts around the world.
Download this Press Release in PDF format
Return to Sword & Sorcery homepage
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